AI Insights · Timothy · October 2025
High Fantasy Games Performance in Netherlands, Q3 2025
Explore the performance trends of top high fantasy games in the Netherlands during Q3 2025, with insights on downloads, revenue, and active users from Sensor Tower.
In the third quarter of 2025, top high fantasy games in the Netherlands exhibited varying performance trends across downloads, revenue, and active user metrics. Here's a closer look at the data from Sensor Tower.
Clash Royale by Supercell saw impressive growth in its weekly revenue, starting at approximately $253K and peaking at around $416K by early August. Downloads were steady, reaching 31K in early September. Active users showed a consistent rise, closing the quarter with about 686K.
Royal Kingdom from Dream Games experienced a gradual increase in weekly revenue, culminating at nearly $64K by the end of September. Weekly downloads began at 16K, dropping to 10K towards the quarter's end. Active users increased in the early weeks, peaking at 148K, before declining slightly to 132K.
Total Battle: Strategy Game by Scorewarrior showed a stable revenue trend, with fluctuations between $48K and $86K. Downloads hovered around 4K to 5K, with active users peaking at 6.4K before dropping to 4K.
Newcomer Tiles Survive! from FunPlus International AG observed an upward trajectory in revenue, growing from $4K to over $12K by mid-August. Downloads increased steadily, reaching 5.5K, while active users showed significant growth, peaking at 8.1K in early September.
Clash of Clans also by Supercell, maintained a robust presence with revenue fluctuating between $55K and $157K. Downloads remained around 3K, while active users saw a dip, ending the quarter with about 175K.
For more detailed insights and data, visit Sensor Tower.